About the Role: Role Overview A Real-Time Unreal Artist for the Built Environment (Architecture, Engineering, and Construction - AEC) is a specialized role that bridges the gap between traditional architectural design and high-end game engine technology.
Employer Description A creative production studio driven by innovation, impact, and immersive storytelling. We specialise in crafting high-end visual content, from cutting-edge motion design and animation to interactive eLearning, VR, and simulation experiences Job Description Designing
Employer Description A creative production studio driven by innovation, impact, and immersive storytelling. We specialise in crafting high-end visual content, from cutting-edge motion design and animation to interactive eLearning, VR, and simulation experiences Job Description Designing
What you will be doing Administration / Engineering of the networking environment: ensure optimal configuration and performance of all network hardware and software. Work closely with Infrastructure, Infosec, DevOps and Dev teams, actively providing assistance and
Were Hiring: Intermediate-Senior 3D Artist (Project Contract) Looking for a technically strong, production-focused Intermediate-Senior 3D Artist to join our Visual & Animation craft team and help create high-quality, performance-ready 3D assets for our immersive VR/XR training experiences.
Were Hiring: Intermediate-Senior 3 D Artist (Project Contract) Looking for a technically strong, production-focused Intermediate-Senior 3 D Artist to join our Visual & Animation craft team and help create high-quality, performance-ready 3 D assets for our immersive
Were Hiring: Intermediate-Senior 3D Artist (Project Contract) Looking for a technically strong, production-focused Intermediate-Senior 3D Artist to join our Visual & Animation craft team and help create high-quality, performance-ready 3D assets for our immersive VR/XR training experiences.