About the Role: Role Overview A Real-Time Unreal Artist for the Built Environment (Architecture, Engineering, and Construction - AEC) is a specialized role that bridges the gap between traditional architectural design and high-end game engine technology.
Employer Description A creative production studio driven by innovation, impact, and immersive storytelling. We specialise in crafting high-end visual content, from cutting-edge motion design and animation to interactive eLearning, VR, and simulation experiences. Job Description Programming and
Employer Description A creative production studio driven by innovation, impact, and immersive storytelling. We specialise in crafting high-end visual content, from cutting-edge motion design and animation to interactive eLearning, VR, and simulation experiences Job Description Designing and
Employer Description A creative production studio driven by innovation, impact, and immersive storytelling. We specialise in crafting high-end visual content, from cutting-edge motion design and animation to interactive eLearning, VR, and simulation experiences Job Description Developing advanced
Employer Description A creative production studio driven by innovation, impact, and immersive storytelling. We specialise in crafting high-end visual content, from cutting-edge motion design and animation to interactive eLearning, VR, and simulation experiences. Job Description Programming and
Employer Description A creative production studio driven by innovation, impact, and immersive storytelling. We specialise in crafting high-end visual content, from cutting-edge motion design and animation to interactive eLearning, VR, and simulation experiences Job Description Developing advanced
Employer Description A creative production studio driven by innovation, impact, and immersive storytelling. We specialise in crafting high-end visual content, from cutting-edge motion design and animation to interactive eLearning, VR, and simulation experiences Job Description Designing and
Introduction / Inleiding Our client is a well-established South African food manufacturing and distribution company specialising in the production of high-quality chips and snack products. The company sources quality local produce, uses modern manufacturing equipment and
PRR Recruitment Services seeks a Senior Simulator Developer (Project Contract) to join our team and advance the hardware-software integration for immersive VR/XR simulators. You will work at the intersection of hardware, firmware, and Unity-based virtual environments to program
Were Hiring: Junior-Mid VR/XR Specialist (Project Contract) Looking for a technically curious, hands-on Junior-Mid VR/XR developer to join our XR Development team and help us build immersive, interactive training experiences. This is a development and implementation role for someone
Were Hiring: Junior-Mid VR/XR Specialist (Project Contract) Looking for a technically curious, hands-on Junior-Mid VR/XR developer to join our XR Development team and help us build immersive, interactive training experiences. This is a development and implementation role for someone
Were Hiring: Junior-Mid VR/XR Specialist (Project Contract) Looking for a technically curious, hands-on Junior-Mid VR/XR developer to join our XR Development team and help us build immersive, interactive training experiences. This is a development and implementation role for someone
About The Role Role Overview: A Real-Time Unreal Artist for the Built Environment (Architecture, Engineering, and Construction - AEC) is a specialized role that bridges the gap between traditional architectural design and high-end game engine technology.
Overview A Real-Time Unreal Artist for the Built Environment (Architecture, Engineering, and Construction - AEC) is a specialized role that bridges the gap between traditional architectural design and high-end game engine technology. Unlike a traditional arch-viz
About the Role A Real-Time Unreal Artist for the Built Environment (Architecture, Engineering, and Construction - AEC) is a specialized role that bridges the gap between traditional architectural design and high-end game engine technology. Role Overview
About the Role A Real-Time Unreal Artist for the Built Environment (Architecture, Engineering, and Construction - AEC) is a specialized role that bridges the gap between traditional architectural design and high-end game engine technology. Role Overview
PRR Recruitment Services is seeking a Senior / Craft Specialist XR Developer to join our XR Development team on a project contract. You will lead advanced VR/XR initiatives, shape architecture, optimise performance and mentor junior developers. The role
Were Hiring: Intermediate-Senior 3D Artist (Project Contract) Looking for a technically strong, production-focused Intermediate-Senior 3D Artist to join our Visual & Animation craft team and help create high-quality, performance-ready 3D assets for our immersive VR/XR training experiences. This
Were Hiring: Senior / Craft Specialist XR Developer (Project Contract) Looking for an experienced Senior / Craft Specialist XR Developer to join our XR Development team and play a key technical role in the development of immersive
Were Hiring: Senior / Craft Specialist XR Developer (Project Contract) Looking for an experienced Senior / Craft Specialist XR Developer to join our XR Development team and play a key technical role in the development of immersive